Dice Probability Calculator
Pick the die, the number of dice and the outcome you care about, such as a sum of at least 10 or at least one 6. You get the exact chance as a decimal and a percentage, together with the odds written as 1 in N.
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Created by the Reeliy Editorial Team. Last updated: Oct 19, 2026
Using the dice probability calculator
Three choices define the question. First pick the die: 4, 6, 8, 10, 12 or 20 sides. Second pick how many dice are rolled, from 1 to 100; this also works for one die rolled several times in a row. Third choose the outcome in the last row: a number and one of nine conditions.
- dice sum =, ≥, ≤: the total of all dice equals, reaches or stays under your number.
- at least one die =, ≥, ≤: one or more of the dice shows your number, or a number at or above or at or below it.
- all dice =, ≥, ≤: every single die meets the condition.
The result shows the probability as a decimal and in brackets as a percentage, and then the odds in the form "1 in N", which is simply 1 divided by the probability. The target must be a whole number inside the possible range: for a sum that is from the number of dice up to dice × sides, otherwise from 1 up to the number of sides.
Probabilities for two six-sided dice
Two fair dice have 6 × 6 = 36 equally likely ordered outcomes, listed by the pair (first die, second die). A total of 7 can be formed six ways: 1+6, 2+5, 3+4, 4+3, 5+2, 6+1. A total of 2 can only be 1+1. Dividing the number of ways by 36 gives each probability:
| Sum | Ways | Probability | Percent |
|---|---|---|---|
| 2 or 12 | 1 | 1/36 | 2.78% |
| 3 or 11 | 2 | 2/36 | 5.56% |
| 4 or 10 | 3 | 3/36 | 8.33% |
| 5 or 9 | 4 | 4/36 | 11.11% |
| 6 or 8 | 5 | 5/36 | 13.89% |
| 7 | 6 | 6/36 | 16.67% |
The distribution is a triangle with its peak at 7, which is why 7 is the most common total. Cumulative questions add rows: a sum of 10 or more is (3 + 2 + 1) ÷ 36 = 1/6, or 16.67%, and the calculator gives 1 in 6 for it.
The formula for the sum of n dice
Counting pairs by hand does not scale to ten dice, so the number of ways to reach a total x with n dice of s sides is counted with inclusion-exclusion over the binomial coefficients:
ways(x) = Σ_k (−1)^k × C(n, k) × C(x − s×k − 1, n − 1), k = 0 … ⌊(x − n) ÷ s⌋
P(sum = x) = ways(x) ÷ sn
Example: the chance that three six-sided dice add up to 10. For k = 0 the term is C(9, 2) = 36, for k = 1 it is −3 × C(3, 2) = −9, and k = 2 needs a negative count so the sum stops. That is 27 ways out of 63 = 216, so P = 27/216 = 0.125 or 12.5%, which matches the calculator. Probabilities for "at least" or "at most" a total are sums of this expression over the totals included. See the combination calculator for the binomial coefficients.
At least one die and all dice
These two families need no sums, only the chance of one die meeting the target, raised to a power.
All dice meet a condition with probability (m ÷ s)n, where m is how many of the s faces satisfy it. All five dice showing a 6 is (1/6)5 = 1/7776, about 0.0129%. All dice at 15 or below on a twenty-sided die is (15/20)n.
At least one die meets it with probability 1 − (1 − m ÷ s)n, which is the complement of "none does". The classic example is at least one 6 in four rolls of one die: 1 − (5/6)4 = 0.5177, a little better than even. Rolling a d20 twice and wanting at least one natural 20 gives 1 − (19/20)2 = 0.0975, or 9.75%.
at least one = 1 − (1 − m/s)^n all = (m/s)^n
For repeated yes-or-no trials with other success counts, such as exactly two sixes in ten rolls, use the binomial probability calculator.
Worked examples
Rolling three dice for an ability score of 15 or more. The totals 15, 16, 17 and 18 can be made 10, 6, 3 and 1 ways with three six-sided dice. That is 20 ways out of 216, so the probability is 20/216 ≈ 0.0926, or about 9.26%, or 1 in 10.8.
Ten dice reaching a total of 40 or more. The expected total is 10 × 3.5 = 35. Counting every total from 40 to 60 exactly gives a probability of about 0.2050, or 20.5%; you will see it as 1 in 4.9. A bell-curve estimate with a continuity correction lands near 0.20, which shows why the normal distribution is a good shortcut once many dice are involved. See the normal distribution calculator.
To actually roll dice instead of computing the odds, use the random dice roller.
Limits and things to watch
- Fair, independent dice. Every face is assumed equally likely and each die is unaffected by the others. Loaded dice or rerolls change the answer.
- Order does not matter for the sum. The probabilities count every ordered pair, so 1+6 and 6+1 are separate outcomes, as they should be.
- Big counts are exact. The ways to reach a total are counted with whole-number arithmetic of unlimited size, so 100 twenty-sided dice, with 20100 (about 1.27 × 10130) equally likely outcomes, give the true probability and not an overflow. The only rounding happens once, when the exact fraction is written out in decimals.
- Tiny probabilities. A value smaller than 5 × 10−15 is displayed as 0 in the probability, though the "1 in N" odds still carry the size of the number. Those odds are exact: below a quadrillion they are rounded to one decimal, and beyond that they are rounded to a whole number and every digit is shown.
- A normal shortcut for many dice. For a quick estimate with many dice, the total of n dice has mean n(s + 1) ÷ 2 and variance n(s2 − 1) ÷ 12, and is close to a bell curve.
Frequently asked questions
What is the probability of rolling a 7 with two dice?
Six of the 36 equally likely outcomes add up to 7, so the probability is 6/36 = 1/6, about 16.67%. It is the most likely total of two six-sided dice.
How do I find the chance of rolling at least one six?
Take the chance that no die shows a six, (5/6) for each die, raise it to the number of dice, and subtract from 1. With three dice that is 1 − (5/6)^3 = 0.4213, or about 42.1%.
What do the odds "1 in N" mean?
N is 1 divided by the probability, rounded to one decimal. A probability of 0.25 gives 1 in 4: on average the event happens once every four tries.
How many dice can the calculator handle?
Up to 100 dice of any listed type. The counts are exact whole numbers, so there is no overflow or rounding error even for 100 twenty-sided dice, where the number of outcomes is 20100, about 1.27 × 10130.
Cite this calculator and page
If you use this page in your work, you can cite it as:
Reeliy Editorial Team. (2026). Dice Probability Calculator. Reeliy. https://reeliy.com/calculators/dice-probability-calculator“Dice Probability Calculator.” Reeliy, 2026, https://reeliy.com/calculators/dice-probability-calculator.