Random Picker

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Enter your options one per line, choose how many to draw and press Pick Randomly. It works for names, prizes, tasks, restaurants or anything else you can type.

How to use the random picker

Put each option on its own line in the List of items box. The items can be words, phrases, numbers, codes or full sentences; whatever is on a line is treated as a single item. A single column pasted from a spreadsheet works directly, and empty lines or extra spaces around an item are ignored.

Keep Number of items to pick at 1 to get one result, then press Pick Randomly. The list can contain up to 10,000 items. The page shows the winner under Randomly picked item; with more than one pick the heading changes to items.

Picking several items in one go

Increase the number to pick, up to 1,000, and the tool draws that many items without putting any back. The result lists them in the order they came out, so the first line is the first draw. The number of picks has to be lower than the number of lines in the list, otherwise you get an error explaining that the list needs at least one extra item.

possible groups of k from n = n! ÷ (k! × (n − k)!)

Example: from 8 restaurants you choose 3 for next week. There are 8 × 7 × 6 = 336 ordered results (first night, second night, third night) and 336 ÷ 6 = 56 different sets of three if the order does not matter. The combination calculator and permutation calculator work out these counts for any list size.

Giving some items better odds

Every line is one ticket in the hat, so an item that is typed more than once has proportionally more chance. This is the simplest way to weight a choice without any extra settings.

Example: you want dinner to be pizza about half the time. Enter pizza three times and add sushi, tacos and curry once each. That makes 6 lines, so a single pick gives pizza 3 ÷ 6 = 50% and each of the others 1 ÷ 6 ≈ 16.7%. If you draw 2 items, the chance that at least one pizza line appears is 1 − (3/6 × 2/5) = 80%, and note that both picks could be pizza, because two separate pizza lines are two separate entries.

If you do not want duplicates by accident, check the list for repeated lines before you draw.

How the choice is made

The picker gives each line a position number and uses the browser's cryptographic random source to choose among the positions still left. It then moves the choice out of the pool and repeats until it has the requested count. This is a partial Fisher-Yates shuffle, and values that would bias the result towards the lower positions are rejected and redrawn. On every pick, each remaining item has exactly the same probability.

Equal odds do not mean a balanced history. Three picks in a row can all be the same kind of item with a small list, and that is simply what independent random choices look like.

Which tool should I use?

Typical uses for the random picker itself include choosing a prize from a tombola list, selecting a task or chore, deciding where to eat, or picking a movie when nobody can agree. If you are drawing prizes one by one, remove an item from the list after it is awarded so it cannot come out again.

Frequently asked questions

How many items can I enter?

Up to 10,000 lines, and you can draw up to 1,000 of them in one go. Each line is one item, so an item may contain spaces or punctuation.

Can the same item be picked twice in one draw?

Only if it appears on more than one line. A pick never puts an item back, but two identical lines are two separate entries.

Why do I get an error when I ask for 3 items from a list of 3?

The number to pick has to be smaller than the number of items. Asking for the whole list would not be a pick at all; use the list randomizer if you want every item in a random order.

How do I make one item twice as likely as another?

Type it on two lines while the other appears once. The chance of an item equals its number of lines divided by the total number of lines.

References

  1. Durstenfeld, R. (1964). Algorithm 235: Random permutation. Communications of the ACM, 7(7), 420.
  2. Knuth, D. E. The Art of Computer Programming, Volume 2: Seminumerical Algorithms (random sampling).

Cite this randomizer and page

If you use this page in your work, you can cite it as:

Reeliy Editorial Team. (2026). Random Picker. Reeliy. https://reeliy.com/randomizers/random-picker“Random Picker.” Reeliy, 2026, https://reeliy.com/randomizers/random-picker.